entity texture features. You need to test it yourself. entity texture features

 
 You need to test it yourselfentity texture features  Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features

forge1. {"payload":{"allShortcutsEnabled":false,"fileTree":{". Custom, Emissive and Varied mobs like Optifine and so much more. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. 4 +4. Download [ETF] Entity Texture Features 4. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Settings & configuration. 1. - By traben_0 Custom item textures. 4k. 73675 downloads. png should variate with big_chungus_0. 20. 19. 3k download s. Settings & configuration. 6. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Fabric, Quilt 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. - added an option 'enabled by default' to set ETF to not tamper with any. 1. Created 2 years ago. Download Install Description Files Images Several fixes, primarily for the random property system rewrite in 4. This mod should be compatible with any mod added entities. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. The random textures must be named after this format: TextureName#. 2 Forge & Neoforge. Changelog [4. spongepowered. json; A few of these options can also be changed via the Puzzle mod; Mod support. fixed the name property not respecting text formatting codes e. This mod should be compatible with any mod added entities. 20-4. Auto-featured . Download [ETF] Entity Texture Features 4. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. For. 5] - fixed a crash on forge. Client Decoration Utility. parrots showing custom & emissive textures on shoulders. PACK REQUIRES OPTIFINE OR CITRESAWN ENTITY TEXTURE FEATURES !!! optifine. Download [ETF] Entity Texture Features 4. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness. textures ending with numbers now use the separator ". NOT AN OFFICIAL MINECRAFT PRODUCT. Made for Faithful 32x Resource Pack. " like OptiFine for variants (e. 816. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. Auto-featured . I cannot recommend this enough. This also allows other mods to add new random properties for easy use in ETF & EMF. 19 (Mod menu, iris, etc); elytra size fix now set disabled by default [V3. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties. properties but the additional texture didn't. 6. Individual part textures are not supported (you can only specify texture and texture size in the . 1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 20 Fabric & Quilt. 4 on Modrinth. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. png") Animatica textures are now detected and prevent certain ETF. 1 [ETF] Entity Texture Features 4. 0. Entity Culling - Using async path-tracing to hide Block-/Entities that are not visible; Entity Model Features [CEM] - EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge. 0]-[1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 3. This allows most Optifine Resourcepacks to be used on Fabric, as long as they change Textures only , for Custom models (Like Fresh Animations) you will also need. 1. 8k download s. Settings & configuration. json . 19. External resources. 1 Fabric & Quilt. - By traben_0. Vanilla textures are assigned a texture number of 1. png should variate with big_chungus_0. 18. 1 [ETF] Entity Texture Features 4. Created 2 years. See moreCustom, Emissive and Varied mobs like Optifine and so much more. parrots showing custom & emissive textures on shoulders. 20–1. 1=john smith) will check the names {"john", "smith" & " john smith"}) Added: Optifine parity: Size & Color texture properties. 2=iregex:(technoblade|1)" value comments sorted by Best Top New Controversial Q&A Add a Comment. 4. " like OptiFine for variants (e. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. properties file loading (will be used in EMF); added an option to enable transparent skins for all players, even ones not using ETF skin features. textures ending with numbers now use the separator ". Settings & configuration. as well as fixing a notorious `Tinkers construct` crash on forge. Settings & configuration. In this video you will learn how to make your own Player texture for Minecraft. - added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of. 0]-[1. To be safe I also copied the texture to /entity, /projectile, and /model, also in textures. This project is licensed with LGPL v3. 37710 downloads. Entity Textures Features allows you to change Textures from Entities with specific Properties via Optifine Format, also has more properties that doesn't exist in. Chances are it also works on versions below that, however, those versions. 1 on Modrinth. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. RGB value > 0. 2. json; A few of these options can also be changed via the Puzzle mod; Mod support. Changelog [V4. added a GUI for selecting player features and saving or uploading a player feature ready skin with all your choices (openable when in-game from the new settings GUI) added new mob texture properties: ( Documentation Here. Player Skin Features & Additions, including support for most of the above features. changed handling of block entity features, should clear up several issues and be very stable compared to before skin features rework: should now be compatible with most skin changer mods e. 0. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. blinking for eyes in FA Addon etc. 19. png , with # being any number that should start from 2 . Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 4. This mod should be compatible with any mod added entities. This is the most common type of blending. 1) Entity Model Features, CITResnew. This mod should be compatible with any mod added entities. 3683 downloads. 3. 4 Fabric & Quilt. "Settings & configuration. Settings & configuration. [ETF] Entity Texture Features Mod. Download and browse 100 [EMF] Entity Model Features versions. added an option to enable extra warden textures like the heart to apply to the entire model. 4. Changelog. 19. 2 Forge. 6. 898. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". Features: Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. Entity Textures Features allows you to change Textures from Entities with specific Properties via Optifine Format, also has more properties that doesn't exist in Optifine. This mod should be compatible with any mod added entities. Entity Texture Features [V2. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Project ID. - fixed crash in skin tool when selecting pixels (likely present in 1. g big_chungus_0. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. What resource packs does this support? Animatica adds support for resource packs that use custom animated textures This includes: Animated GUI textures (Use OptiGUI for other GUI features) Animated entity textures Download [ETF] Entity Texture Features 4. 2 +4. Blinking mobs. Changelog. 2. 20–1. This project is licensed with LGPL v3. Entity Model Features* An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering optionsadded support for emissive and enchanted skin features on player head blocks (will only work for a player online that you have seen at least once that session, I may expand this in future) resolved injection warning on mod load. Report Follow . 19. 2-Snapshot 1. Custom, Emissive and Varied mobs like Optifine and so much more. png") Animatica textures are now detected and prevent. 19. This mod should be compatible with any mod added entities. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Dark Oak Boat with Chest (texture) BE1. Player Skin Features & Additions, including support for most of the above features. 19 Fabric. (Customised just like Optifine, by Biome, Name, Height, etc. Home / Minecraft Texture Packs / 64x Arda. ETF can do this step for you automatically as of V2. 4. Updated 2 days ago. 2. 0. Button and tooltip for the option, found in Video Settings ‣ Quality. 1] - player skin format changes (backwards compatible, mod page will be updated soon) - new player skin feature lowerJacket / lowerDress - documentation to come soon - fixed several crashing issues with player skin features - fixed display issues present in first player hand with skin features like OptiFine for variants * (e. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Settings & configuration. 1 1. 0. [ETF] Entity Texture Features Mod. 20. json; A few of these options can also be changed via the Puzzle mod; Mod support. This mod should be compatible with any mod added entities. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Changelog. after all likely 70% of mobs including all of the villagers are working fine, but some mobs like llama, pig and sheep weren't working so i deleted them from the resource pack, i still haven't tested every single mob, so if there was a problem, you can just delete the . lang. Auto-featured . The features of this mod so far: 🎲 Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. 6. 20. Entity Texture Features is backwards compatible with Optifine & Random Mobs. Entity Texture Features (ETF): EMF uses several features from my. Inspired by the work of lavadragon15396 that is no longer available. Versions [ETF] Entity Texture Features 4. Player Skin Features & Additions, including support for most of the above features. Emissive/Glowing entity textures just like Optifine & compatible with Optifine Resourcepacks. Minecraft Crashed since installed ETF Mod bug. g "mob4. 19. 8. +Player skin features!)ETF is a mod that adds many new features to entity textures, such as custom, random, glowing, and blinking textures, as well as player skin features. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 901. 4. This mod should be compatible with any mod added entities. Download Report . 18. Add a Comment. Project ID. "jumpStrength" texture property to vary textures by their jump strength *(useful for horses)* 3. 6. json; A few of these options can also be changed via the Puzzle mod; Mod support. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. Canvas Renderer CurseForge Modrinth - Canvas is a shader-based Renderer for the Fabric modding toolchain. Changelog [4. Features: Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. 4 Fabric & Quilt. 20-0. added support for end crystal random and emissive textures. Entity Model Features [CEM] CurseForge Modrinth - EMF is an OptiFine format Custom Entity Model replacement mod available for Fabric and Forge. json; A few of these options can also be changed via the Puzzle mod; Mod support. 20–1. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. [ETF] Entity Texture Features Mod. Entity Model Features An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options Since I've already made posts explaining various common problems with my pack and mediafire , any comments/questions on these subjects or things already explained in this post will likely be ignored or deleted. 6. json; A few of these options can also be changed via the Puzzle mod; Mod support. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. added support for end crystal random and emissive textures. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 2. `diguise-heads`, `impersonate`, or `fabric tailor`*BisectHostingMODRINTH. Author (s) Last Update. 3 Fabric & Quilt. 3] further api tweaks for EMF; fixed distanceTo property not working in 4. Add this texture's RGB values multiplied by alpha to the previous layer. Download [ETF] Entity Texture Features 2. Release. - fixed crash in skin tool when selecting pixels (likely present in 1. 857. The purple and cyan axolotls were not supposed to glow initially, so tell me if I need to remove thier glow privileges. 4 on Modrinth. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. Settings & configuration. It does not use cursemaven, it decompiles the built mod in the workspace. 4. net Contains 75 Custom Textures for the server Arda Anarchy 1. This listEverything in this pack works ONLY when using Entity Texture Features + Entity Model Features (or Optifine) and Stellar Tweaks 2. Auto-featured . This will likely be the case on some Mods if you use Curse Maven Method. 3553 downloads. Settings & configuration. Client Decoration Utility. 18306 downloads. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 5. 0]-[1. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. 19. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 6 on Modrinth. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. 19. 0. 1] Several fixes, primarily for the random property system rewrite in 4. Random Entities changes an entity's texture based on its qualities, such as position, NBT rules, the time, and more. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mode uses the Bright emissive rendering mode normally and automatically changes to, the more shader compatible, Default / Dull emissive rendering mode when shaders are enabled. [ETF] Entity Texture Features Mod. 0 will no longer be supported moving forwards, due to very annoying workarounds required); support added for the wardens. Settings & configuration. 19. g "mob4. improved resource reloading mixin. 4. BisectHostingMODRINTH. 1. This mod should be compatible with any mod added entities. 351 downloads. This anime mobs resource pack contains stuff, including Counter Strike, Mob Talker, Nekopara, Vtubers, Monster Girl Encyclopedia, and Helltaker, the rest are originals made by me. This mod should be compatible with any mod added entities. Added: - Optifine parity: Size & Color texture properties. 571. 3 on Modrinth. changed: block entity features will not render if the texture is animated as it is not supported (no need to change settings) broke: puzzle support will be broken for a. json; A few of these options can also be changed via the Puzzle mod; Mod support. updated the. " like OptiFine for variants (e. png" now variates with "mob4. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. (from modrinth). png" now variates with "mob4. Help with resource pack with custom models for optifine not working with CIT Resewn : r/fabricmc. 4. png) fixed health property not working at all in 4. 106775 downloads. 9 on Modrinth. 2. 4. This mod should be compatible with any mod added entities. Jun 6th 2023. Published on Jan 3, 2023. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Supports 1. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. getblockstate set to either return null or VOID_AIR, the same can be achieved by settings the display mob's UUID to UUID. 16. 3. Features: Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. 0] Update summary: ETF v4. It is compatible with OptiFine, Sodium, Iris Shaders and other shaders, and supports many mod added entities. Published on Jun 10, 2023. fixed texture names ending with numbers not correctly using a ". entity_model_features_fabric_1. [ETF] Entity Texture Features Mod. Settings & configuration. json; A few of these options can also be changed via the Puzzle mod; Mod support. Settings & configuration. 5. Iris Modrinth - An Open Source shader mod compatible with OptiFine shader packs. 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. A Minecraft mod for the Fabric mod loader intended to load the MCPatcher/OptiFine animated texture format. This includes: Animated GUI textures. 2. Published on Oct 30, 2023. his mod allows you to use OptiFine CEM Resource Packs without. fixed: several additions listed above fix several issues however some more minor fixes include: fixed quark incompatibility with ETF block entity features; fixed ETF settings button appearing on data pack selection screenadded quark compatibility warning that disables incompatible features. 897. that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or. Changelog [V4. 26736 downloads. Published on Jul 26, 2022. altered the livingEntityMixin structure to accommodate plans for EMF. 1. 0. This mod should be compatible with any mod added entities. Download [ETF] Entity Texture Features 4. ETF v4. added support for end crystal random and emissive textures. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. The text was updated successfully, but these errors were encountered:Entity Model Features Mod (1. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. g "mob4. added wolf collar support. +Player skin features!)Blend the two textures using this texture's alpha value. Most notably ETF's skin features now have full compatibility with the `3D Skin Layers mod` and any `skin changing mod`. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. Supports 1. 19. 20 Other Texture Pack. json; A few of these options can also be changed via the Puzzle mod; Mod support.